• Professor, Computer Science & Engineering
Andruid Kerne

Educational Background

  • Ph.D, Computer Science, New York University
  • M.A. Music, Composition, Wesleyan University
  • B.A. Applied Mathematics and Electronic Media, Harvard University

Research Interests

    • Human-Centered Computing,  HCI
    • Multitouch interaction, Sensory interfaces, Pen+Touch interaction, Gesture recognition
    • Creativity support environments
    • Information visualization
    • Games
    • Ubiquitous computing, Social computing, Multimedia
    • Embedded systems, Software

Awards & Honors

  • NSF Faculty Early Career Development (CAREER) Award, 2008

Selected Publications

  • Hamilton, W., Garretson, O., and Kerne, A. Streaming on Twitch: Fostering Participatory Communities of Play within Live Mixed Media, Proc. CHI 2014, 1315-1324.
  • Kerne, A., Webb, A.M., Smith, S.M., Linder, R., Lupfer, N., Qu, Y., Moeller, J., Damaraju, S. Using Metrics of Curation to Evaluate Information-based Ideation, ACM Transactions on Computer-Human Interaction (ToCHI), 21(3), June 2014, 48 pages.
  • Toups, Z. O., Kerne, A., Hamilton, W. A. The Team Coordination Game: A zero-fidelity simulation abstracted from fire emergency response work practice, ACM Transactions on Computer-Human Interaction (ToCHI), 18(4), December 2011, 37 pages.
  • Moeller, J, Kerne, A. ZeroTouch: An Optical Multi-Touch and Free-Air Interaction Architecture, Proc. CHI 2012, 2165-2174.
  • Carrasco, M., Kerne, A. Queer Visibility: Supporting LGBT+ Selective Visibility on Social Media, Proc. ACM CHI 2018 paper 250: 12 pages.